13 lines
301 B
C#
13 lines
301 B
C#
using UnityEngine;
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public class ReplacerJoueur : MonoBehaviour
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{
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private void OnTriggerEnter(Collider other)
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{
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Debug.LogWarning("Entrée dans la collision " + other.name);
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if (other.CompareTag("Player"))
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other.transform.position = new Vector3(0f, 1f, 4f);
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}
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}
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