Files
riz-au-lait-ui/Assets/Scripts/MiseAJourDebug.cs
2025-12-10 18:51:40 +01:00

18 lines
371 B
C#

using UnityEngine;
using TMPro;
public class MiseAJourDebug : MonoBehaviour
{
[SerializeField] private TextMeshProUGUI Debug_text;
void OnEnable()
{
Application.logMessageReceived += GererLog;
}
void GererLog(string logString, string stackTrace, LogType type)
{
Debug_text.text = $"{type}: {logString} at {stackTrace}";
}
}