2022-02-09 19:43:02 +01:00
2022-01-29 00:05:53 +01:00
2021-11-09 08:52:12 +02:00
2022-01-16 17:15:46 +01:00
2022-01-22 21:50:18 +01:00
2022-02-09 19:43:02 +01:00

Luma

An editor in C# to edit BMG files from Super Mario Galaxy

Features

  • Reads and edits message files from Super Mario Galaxy
  • Allows to add entries
  • Has a GUI

What it doesn't do (at least for now)

  • It can't read (for now) files from the SM3D All Stars version (WIP)
  • Events (or whatever they are called) aren't supported at the moment (I'm missing documentation for the FLW1 section and haven't took time to dive into that yet)
  • Editing message files from Super Mario Galaxy 2

Issues

If you notice a bug or if you think something's missing, please open an issue

  • Escape sequences could be displayed in a better way (i.e. as XML instead of *size+binvalue)
  • YAZ0 decoding doesn't work for little endian (that's why I have some issues supporting SM3DAS)
  • Some BMG code should be refactored and some portions entirely rewritten

Other

  • DON'T fork the repository. Contributions here are welcome, encouraged and recommended.
  • BMG documentation is available here BMG documentaion page (I'll finish writing all I know asap)

Building the software

Download and open the solution in Visual Studio Community. It should build without any issue

Credits and license

You can find the license in LICENSE.md (It's short don't worry)

Credits:

  • The old C# version of Whitehole for RARC, BCSV and big endian code
  • YAZ0 decoding code inspired by EveryFileExplorer
  • Please tell me if I forgot something, I'll add it asap
Description
An editor in C# to edit BMG files from Super Mario Galaxy.
Readme 400 KiB
Languages
C# 100%