FIrst edit of the day

Code cleanup
This commit is contained in:
2021-11-29 06:53:25 +01:00
parent b0859e1a9d
commit f02b14bceb
2 changed files with 11 additions and 15 deletions

View File

@@ -1296,6 +1296,7 @@ namespace BMGEditor
{
ret += String.Format("{0:X2}", m_File.Reader.ReadByte());
}
ret += " ";
}
else
ret += c;
@@ -1326,16 +1327,18 @@ namespace BMGEditor
}
public void NukeFile()
public void NukeFile() //It's almost ready to be copied to WriteToFile() since it doesn't destroy the file anymore!
{
//File header
m_File.Stream.Position = 0;
m_File.Writer.Write((Int32)m_Signature);
m_File.Writer.Write((Int32)m_FileType);
m_File.Writer.Write((UInt32)0x00);
m_File.Writer.Write((UInt32)0x04);
m_File.Writer.Write((Byte)0x02);
while (m_File.Stream.Position != 0x20) m_File.Writer.Write((Byte)0x00);
m_File.Writer.Write((UInt32)0x00); //Final fileSize will be written at the end
m_File.Writer.Write((UInt32)0x04); //Number of sections, always 4 in Super Mario Galaxy, this editor isn't meant to be used on anything else anyway.
m_File.Writer.Write((Byte)0x02); //Encoding
while (m_File.Stream.Position != 0x20) m_File.Writer.Write((Byte)0x00); // The 15 bytes of nothing
//INF1 section
Int64 INF1start = m_File.Stream.Position;
m_File.Writer.Write((Int32)INF1magic);
m_File.Writer.Write((UInt32)(0x10 + (INF1itemNumber * INF1itemLength)));
@@ -1357,10 +1360,10 @@ namespace BMGEditor
while (m_File.Stream.Position % 16 != 0x00)
m_File.Writer.Write((Byte)0x00);
//DAT1
Int64 DAT1start = m_File.Stream.Position;
m_File.Writer.Write((Int32)DAT1magic);
m_File.Writer.Write((UInt32)0x00); //section size, will be defined later
//String pool
List<Int64> strPos = new List<Int64>();
foreach (TextEntry entry in Entries)
@@ -1421,11 +1424,6 @@ namespace BMGEditor
m_File.Writer.Write(b);
}
i += escSeq.length * 2 + 1;
/*Console.WriteLine(String.Format("{0:X2}", escSeq.length));
Console.WriteLine("strtowrite i " + strToWrite[i]);
Console.WriteLine("strtowrite i+1 " + strToWrite[i+1]);*/
//m_File.Writer.Write(strToWrite[i]);
}
}
else

View File

@@ -10,9 +10,9 @@ namespace BMGEditor
public static class Variables
{
public const string softwareName = "Luma";
public const string softwareVersion = "v0.1";
public const string softwareVersion = "v0.3";
public const bool isBeta = true;
public const bool isPrivateBeta = false;
public const bool isPrivateBeta = true;
}
internal static class Program
{
@@ -32,8 +32,6 @@ namespace BMGEditor
string str = "FF";
Byte octet = Byte.Parse(str, NumberStyles.HexNumber);
Console.WriteLine(octet);
//BitConverter.ToUInt16()
}
}
}