Files
riz-au-lait-ui/Assets/ithappy/Creative_Characters_FREE/Scripts/Editor/SlotLibrary.cs
2025-12-10 18:51:40 +01:00

39 lines
830 B
C#

using System;
using UnityEngine;
namespace CharacterCustomizationTool.Editor
{
[CreateAssetMenu(menuName = "Character Customization Tool/Slot Library", fileName = "SlotLibrary")]
public class SlotLibrary : ScriptableObject
{
public FullBodyEntry[] FullBodyCostumes;
public SlotEntry[] Slots;
}
[Serializable]
public class FullBodyEntry
{
public FullBodySlotEntry[] Slots;
}
[Serializable]
public class FullBodySlotEntry
{
public SlotType Type;
public GameObject GameObject;
}
[Serializable]
public class SlotEntry
{
public SlotType Type;
public SlotGroupEntry[] Groups;
}
[Serializable]
public class SlotGroupEntry
{
public GroupType Type;
public GameObject[] Variants;
}
}