Files
2025-12-10 18:51:40 +01:00

19 lines
406 B
C#

using System;
using CharacterCustomizationTool.Extensions;
using UnityEngine;
namespace CharacterCustomizationTool.FaceManagement
{
[Serializable]
public class FaceMesh
{
public FaceType Type;
public Mesh Mesh;
public FaceMesh(Mesh mesh)
{
Type = Enum.Parse<FaceType>(mesh.name.Split("_")[2].ToCapital());
Mesh = mesh;
}
}
}