Hopefully I did not forget anything this time

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Denis
2022-01-22 21:44:53 +01:00
committed by GitHub
parent e7af3ee847
commit ed86c7868f

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@@ -7,15 +7,19 @@ An editor in C# to edit BMG files from Super Mario Galaxy
- Has a GUI - Has a GUI
## What it doesn't do (at least for now) ## What it doesn't do (at least for now)
- It can't read (for now) files from the SM3D All Stars version - It can't read (for now) files from the SM3D All Stars version (WIP)
- Events (or whatever they are called) aren't supported at the moment - Events (or whatever they are called) aren't supported at the moment (I'm missing documentation for the FLW1 section and haven't took time to dive into that yet)
- Editing message files from Super Mario Galaxy **_2_** - Editing message files from Super Mario Galaxy **_2_**
## Issues ## Issues
If you notice a bug or if you think something's missing, please open an issue If you notice a bug or if you think something's missing, please open an issue
- Escape sequences could be displayed in a better way (i.e. as XML instead of `*size+binvalue`)
- YAZ0 decoding doesn't work for little endian (that's why I have some issues supporting SM3DAS)
- Some BMG code should be refactored and some portions entirely rewritten
### Other ### Other
DON'T fork the repository. Contributions here are welcome, encouraged and recommended. - DON'T fork the repository. Contributions here are welcome, encouraged and recommended.
- BMG documentation is available here [BMG documentaion page](https://bussun.github.io/docs/bmg.html) (I'll finish writing all I know asap)
## Building the software ## Building the software
Download and open the solution in Visual Studio Community. It should build without any issue Download and open the solution in Visual Studio Community. It should build without any issue